ServersViewModel.kt
191 lines · 8.5 KB
Changed in: 0.5.0
| 1 | package dev.stave.ui.servers |
| 2 | |
| 3 | import androidx.lifecycle.ViewModel |
| 4 | import androidx.lifecycle.viewModelScope |
| 5 | import dev.stave.domain.model.MediaServer |
| 6 | import dev.stave.upnp.ContentDirectoryClient |
| 7 | import dev.stave.upnp.MinimServerControl |
| 8 | import dev.stave.upnp.UpnpServiceHolder |
| 9 | import kotlinx.coroutines.Job |
| 10 | import kotlinx.coroutines.coroutineScope |
| 11 | import kotlinx.coroutines.delay |
| 12 | import kotlinx.coroutines.flow.MutableStateFlow |
| 13 | import kotlinx.coroutines.flow.StateFlow |
| 14 | import kotlinx.coroutines.flow.asStateFlow |
| 15 | import kotlinx.coroutines.flow.SharingStarted |
| 16 | import kotlinx.coroutines.flow.first |
| 17 | import kotlinx.coroutines.flow.stateIn |
| 18 | import kotlinx.coroutines.flow.transformLatest |
| 19 | import kotlinx.coroutines.launch |
| 20 | import kotlinx.coroutines.withTimeoutOrNull |
| 21 | |
| 22 | /** Per-server lifecycle of a MinimServer library rescan. Ported from Earhorn |
| 23 | * Android so both products show the same states and copy. */ |
| 24 | sealed class RescanState { |
| 25 | data object Idle : RescanState() |
| 26 | /** POST in flight — `rescan` sent, not yet acknowledged. */ |
| 27 | data class Requesting(val udn: String, val friendlyName: String) : RescanState() |
| 28 | /** Accepted; watching the registry for the server to leave (rescan |
| 29 | * started) and come back (rescan finished). */ |
| 30 | data class WaitingForServer( |
| 31 | val udn: String, |
| 32 | val friendlyName: String, |
| 33 | val seenDisappear: Boolean, |
| 34 | ) : RescanState() |
| 35 | /** Server came back. Held briefly so the UI can show success. */ |
| 36 | data class Completed(val udn: String, val friendlyName: String) : RescanState() |
| 37 | data class Failed(val udn: String, val friendlyName: String, val message: String) : RescanState() |
| 38 | |
| 39 | /** True while a rescan is actually running (not just showing a result). */ |
| 40 | val inFlight: Boolean get() = this is Requesting || this is WaitingForServer |
| 41 | |
| 42 | /** Plain-language line for a status area / toast. Same copy as Android. */ |
| 43 | val description: String? |
| 44 | get() = when (this) { |
| 45 | Idle -> null |
| 46 | is Requesting -> "Asking $friendlyName to rescan its library…" |
| 47 | is WaitingForServer -> |
| 48 | if (seenDisappear) "Rescanning $friendlyName — server restarting…" |
| 49 | else "Waiting for $friendlyName to start rescanning…" |
| 50 | is Completed -> "Rescan complete — $friendlyName library refreshed" |
| 51 | is Failed -> "Rescan of $friendlyName failed: $message" |
| 52 | } |
| 53 | } |
| 54 | |
| 55 | /** |
| 56 | * Exposes the live list of discovered MediaServers, an SSDP rescan trigger, and |
| 57 | * (new, parity with Android) a MinimServer **library** rescan with observable |
| 58 | * progress. Thin wrapper around [UpnpServiceHolder] so the UI doesn't import |
| 59 | * UPnP types. |
| 60 | */ |
| 61 | class ServersViewModel( |
| 62 | private val holder: UpnpServiceHolder, |
| 63 | private val cd: ContentDirectoryClient, |
| 64 | private val minim: MinimServerControl, |
| 65 | ) : ViewModel() { |
| 66 | |
| 67 | val servers: StateFlow<List<MediaServer>> = holder.servers |
| 68 | |
| 69 | private val _rescanState = MutableStateFlow<RescanState>(RescanState.Idle) |
| 70 | val rescanState: StateFlow<RescanState> = _rescanState.asStateFlow() |
| 71 | |
| 72 | private var rescanJob: Job? = null |
| 73 | |
| 74 | /** The last finished rescan outcome the UI has already announced. The |
| 75 | * outcome is held on screen for a few seconds; without this, a toolbar |
| 76 | * that re-enters composition during that hold would announce it (and |
| 77 | * reset browse) twice. Identity, not equality: two rescans of the same |
| 78 | * server produce equal-but-distinct states. */ |
| 79 | private var announcedOutcome: RescanState? = null |
| 80 | |
| 81 | /** True exactly once per finished (Completed/Failed) rescan outcome. */ |
| 82 | @Synchronized |
| 83 | fun claimOutcome(state: RescanState): Boolean { |
| 84 | if (state !is RescanState.Completed && state !is RescanState.Failed) return false |
| 85 | if (state === announcedOutcome) return false |
| 86 | announcedOutcome = state |
| 87 | return true |
| 88 | } |
| 89 | |
| 90 | /** Force an SSDP M-SEARCH ("Refresh devices"). Does not touch the server's |
| 91 | * library — see [rescanLibrary] for that. Also restarts the |
| 92 | * [searchSettled] window, so the empty state says "Searching…" again. */ |
| 93 | fun rescan() { |
| 94 | holder.rescan() |
| 95 | searchRound.value++ |
| 96 | } |
| 97 | |
| 98 | private val searchRound = MutableStateFlow(0) |
| 99 | |
| 100 | /** |
| 101 | * False for [SEARCH_SETTLE_MS] after launch and after each [rescan], then |
| 102 | * true. With no servers, the UI shows "Searching…" while this is false and |
| 103 | * "No servers found" after (Android ServersScreen; Android: an endless |
| 104 | * "Searching…" is a dead screen). |
| 105 | */ |
| 106 | @OptIn(kotlinx.coroutines.ExperimentalCoroutinesApi::class) |
| 107 | val searchSettled: StateFlow<Boolean> = searchRound |
| 108 | .transformLatest { |
| 109 | emit(false) |
| 110 | delay(SEARCH_SETTLE_MS) |
| 111 | emit(true) |
| 112 | } |
| 113 | .stateIn(viewModelScope, SharingStarted.Eagerly, false) |
| 114 | |
| 115 | /** Ask the MinimServer at [udn] to re-index its library, then follow the |
| 116 | * restart cycle: Requesting → WaitingForServer(seenDisappear=false) → |
| 117 | * WaitingForServer(true) → Completed (held ~4 s) → Idle, or Failed |
| 118 | * (held ~4 s) → Idle. No-op while another rescan is in flight. */ |
| 119 | fun rescanLibrary(udn: String) { |
| 120 | if (_rescanState.value.inFlight) return |
| 121 | val friendlyName = holder.servers.value.firstOrNull { it.udn == udn }?.friendlyName ?: udn |
| 122 | rescanJob?.cancel() |
| 123 | rescanJob = viewModelScope.launch { |
| 124 | _rescanState.value = RescanState.Requesting(udn, friendlyName) |
| 125 | when (val r = minim.rescanLibrary(udn)) { |
| 126 | is MinimServerControl.Result.Failure -> fail(udn, friendlyName, r.message) |
| 127 | MinimServerControl.Result.Success -> awaitServerCycle(udn, friendlyName) |
| 128 | } |
| 129 | } |
| 130 | } |
| 131 | |
| 132 | private suspend fun fail(udn: String, friendlyName: String, message: String) { |
| 133 | _rescanState.value = RescanState.Failed(udn, friendlyName, message) |
| 134 | delay(FAILURE_HOLD_MS) |
| 135 | if (_rescanState.value is RescanState.Failed) _rescanState.value = RescanState.Idle |
| 136 | } |
| 137 | |
| 138 | private suspend fun awaitServerCycle(udn: String, friendlyName: String) { |
| 139 | _rescanState.value = RescanState.WaitingForServer(udn, friendlyName, seenDisappear = false) |
| 140 | |
| 141 | // Phase 1: the server should drop out of the registry within seconds. |
| 142 | val disappeared = withTimeoutOrNull(DISAPPEAR_TIMEOUT_MS) { |
| 143 | holder.servers.first { list -> list.none { it.udn == udn } } |
| 144 | } |
| 145 | if (disappeared == null) { |
| 146 | fail(udn, friendlyName, "the server didn't restart, so the rescan may not have happened") |
| 147 | return |
| 148 | } |
| 149 | _rescanState.value = RescanState.WaitingForServer(udn, friendlyName, seenDisappear = true) |
| 150 | |
| 151 | // Phase 2: wait for it to come back, nudging SSDP every few seconds — |
| 152 | // and KEEP nudging through the Completed hold: jUPnP's grip on a |
| 153 | // freshly-restarted MinimServer is fragile and it can expire the |
| 154 | // device again before the server's own NOTIFY heartbeat arrives. |
| 155 | val reappeared = coroutineScope { |
| 156 | val ssdpJob = launch { |
| 157 | while (true) { |
| 158 | holder.rescan() |
| 159 | delay(SSDP_NUDGE_INTERVAL_MS) |
| 160 | } |
| 161 | } |
| 162 | try { |
| 163 | val r = withTimeoutOrNull(REAPPEAR_TIMEOUT_MS) { |
| 164 | holder.servers.first { list -> list.any { it.udn == udn } } |
| 165 | } ?: return@coroutineScope null |
| 166 | // Library changed — the random pool is stale. Browse caches |
| 167 | // refetch lazily on next browse. |
| 168 | cd.invalidateRandomCache() |
| 169 | _rescanState.value = RescanState.Completed(udn, friendlyName) |
| 170 | delay(COMPLETED_HOLD_MS) |
| 171 | if (_rescanState.value is RescanState.Completed) _rescanState.value = RescanState.Idle |
| 172 | r |
| 173 | } finally { |
| 174 | ssdpJob.cancel() |
| 175 | } |
| 176 | } |
| 177 | if (reappeared == null) { |
| 178 | fail(udn, friendlyName, "the server didn't come back after 10 minutes — try Refresh devices") |
| 179 | } |
| 180 | } |
| 181 | |
| 182 | companion object { |
| 183 | private const val COMPLETED_HOLD_MS = 4_000L |
| 184 | private const val FAILURE_HOLD_MS = 4_000L |
| 185 | private const val DISAPPEAR_TIMEOUT_MS = 30_000L |
| 186 | private const val REAPPEAR_TIMEOUT_MS = 10 * 60 * 1000L |
| 187 | private const val SSDP_NUDGE_INTERVAL_MS = 3_000L |
| 188 | /** Android's empty-state grace before "No servers found". */ |
| 189 | private const val SEARCH_SETTLE_MS = 6_000L |
| 190 | } |
| 191 | } |


